Subb Par Productions
Subb Par Productions
  • Видео 98
  • Просмотров 73 575

Видео

Satisfactory revisited
Просмотров 1914 дней назад
One of my favorite games of all time. Can you tell I like modular synths? A perfect game for me, a balance between logistics and efficiency. There’s a hint of open work exploration and survival. This is what it looks like unlocking all achievements and endgame. I reopened the game for the first time since the pandemic and was pleased to see all was still in working order despite my chaotic orga...
Push 3 - Blues with a Junction into the Hyperphantasial Remembrance
Просмотров 38Месяц назад
Doing the same thing over and over and expecting different results is the definition of... practice ;) 0:00 Blues with a JCT 8:31 That other Stuff
Push Ft. Chair Squeaks - No Talking
Просмотров 312 месяца назад
Thanks again@Ableton for letting me have some more time with this wonderful device! Having spent more than a few days with it has been incredible! Coming from a guitar background and really not being a keyboard player, this instrument has felt like the first to properly translate for me into the digital realm! The unrivaled expression on the pads is still the biggest selling point for me. I sti...
Push 3 Noodlings in mostly monophonic happenings related to the MPE realm
Просмотров 602 месяца назад
Thanks @Ableton for letting my use this wonderful device again! This is the only MPE controller on the market I have used which doesn't feel like a dry slip n slide on my fingers!
Zinc Oxid3 Moving Stuff
Просмотров 663 месяца назад
Moving a recording studio/workshop and number of various delicate electronics is not an easy task. Here's my journey going through thes process of breaking it all down, transporting, then rebuilding everything. Posted 6-4-2024 0:00 Intro Rant 4:18 Teardown Prep 6:14 Modular & Furniture Upgrades 12:31 Continued Preparations 14:40 Moving Timelapse 16:37 Making Sense of Chaos 20:14 PC Setup 23:56 ...
Glow Slow -Zinc Oxid3
Просмотров 476 месяцев назад
Glow Slow -Zinc Oxid3
Petabytes - Zinc Oxid3
Просмотров 246 месяцев назад
Petabytes - Zinc Oxid3
3x0x3=0 Zinc Oxide
Просмотров 827 месяцев назад
3x0x3=0 Zinc Oxide
Alesis 3630 Mods
Просмотров 6367 месяцев назад
Alesis 3630 Mods
Wide Awake
Просмотров 157 месяцев назад
Wide Awake
I Never Write It Down
Просмотров 107 месяцев назад
I Never Write It Down
Lifestyles of the Sun
Просмотров 77 месяцев назад
Lifestyles of the Sun
The Interstate
Просмотров 87 месяцев назад
The Interstate
Down Easy
Просмотров 127 месяцев назад
Down Easy
Bonehead Riffag
Просмотров 237 месяцев назад
Bonehead Riffag
Dreamify
Просмотров 117 месяцев назад
Dreamify
Undustrial - Blast Off
Просмотров 519 месяцев назад
Undustrial - Blast Off
Undustrial - Trice
Просмотров 209 месяцев назад
Undustrial - Trice
Undustrial - Twice
Просмотров 40Год назад
Undustrial - Twice
Undustrial - Quad
Просмотров 62Год назад
Undustrial - Quad
Ableton Push 3 review n rants
Просмотров 2 тыс.Год назад
Ableton Push 3 review n rants
Techcause
Просмотров 27Год назад
Techcause
Technoize
Просмотров 96Год назад
Technoize
Technotomy
Просмотров 36Год назад
Technotomy
Moog Matriarch Jam
Просмотров 246Год назад
Moog Matriarch Jam
Techretro
Просмотров 32Год назад
Techretro
Techletter
Просмотров 31Год назад
Techletter
Techbio
Просмотров 40Год назад
Techbio
Techfail
Просмотров 80Год назад
Techfail

Комментарии

  • @fagiano642
    @fagiano642 Месяц назад

    Where did you find the aluminium foil?

  • @deancoyle
    @deancoyle 2 месяца назад

    Great project - the mic sounds really good!

  • @disneyboy3030
    @disneyboy3030 2 месяца назад

    Can I ask a question.

    • @SubbParProductions
      @SubbParProductions 2 месяца назад

      I believe you already did but, you don’t need my permission to ask another

  • @tommykruesofficial
    @tommykruesofficial 2 месяца назад

    I have been thinking about it a lot lately, I feel like Atari could have had a better shot at survival if they had of maybe tried to get into the pro audio world for home studio's. Considering the ST was all over the place back in the day in music mag's and studio's pro and home. So it was always baffling to me why they never tried to at least give the pro audio world a small shot. I feel like the format the cases alone was made in could have been tweaked for the studio a bit more. Maybe even link up with Roland or something but yeah could have been a beastly music computer over all but sadly this is where we landed.

  • @ClassicCult
    @ClassicCult 2 месяца назад

    How much to mod mine?

  • @kevindewinter8235
    @kevindewinter8235 6 месяцев назад

    Just bought one.. witch os software are you using i have NW1 Wavetable Editor V1.09. Is there any hacked version or thirdpary software? I would like a black faceplate as well :) thanks for the vid!

    • @SubbParProductions
      @SubbParProductions 6 месяцев назад

      I believe that is the latest version. I know of no hacked or third party version. Good luck on the alternative plate. Glad you enjoyed!

    • @kevindewinter8235
      @kevindewinter8235 6 месяцев назад

      Just updated the NW1 firmware to 1.07. I bought it with 1.03. Every thing just works fine with MacBookpro m2 Sonoma and the 1.9 editor and usb. I found out you can use Audacity and import raw data file (.wtrs) there you can modify and export to wav format, i really like this module. Also the bass next to my analog modular is insane!

  • @evolvingevrday
    @evolvingevrday 6 месяцев назад

    Not a preampt. Will not clean up your signal. DI boxes , used for guitars until that SM 7 POS started selling after 45 years for some reason , used to only sell 180 units per year for two decades, They were on eBay in 2009 for $30-40 bucks still. I despise what that thing has done . Back to the cloud lifter, There's no way for it to clean up a signal if you're just boosting it, which is exactly what that thing does. The power comes from the preamps, so all the does is amplify. Technically, it adds a noise. Minimum of 1.5 decibels of self-noise out of the 24 available.

  • @rafremafetei
    @rafremafetei 7 месяцев назад

    Are you happy with such a noisy mic?

    • @SubbParProductions
      @SubbParProductions 7 месяцев назад

      Ouch, well I’m happy learned a lot in this processed and have an extra mic in my locker. The disclaimer in the description does also say the noise is much better after I put some shielding around the transformer.

    • @rafremafetei
      @rafremafetei 7 месяцев назад

      @@SubbParProductions You might try to shield the entire mic altogether to reach commercial ribbon mic noise level. A wood microphone is never a good idea.

    • @SubbParProductions
      @SubbParProductions 7 месяцев назад

      @@rafremafeteiI agree, still surprisingly the metal screen on both sides is tied to ground which helps, as well as shielding the transformer now makes a world of difference. I have plenty in my mic locker and this was a great learning experience.

  • @user-ff6pq1eg8x
    @user-ff6pq1eg8x 9 месяцев назад

    K on the Falcon looked better than Atari Karts on the Jaguar.

  • @weijunchen1290
    @weijunchen1290 10 месяцев назад

    the chaos cache doesn't seem to trigger the notify for breaks, collisions or trailing, so how to I get any smoke or dust?

    • @SubbParProductions
      @SubbParProductions 10 месяцев назад

      No clue sorry I can’t help you out on this one. The setup I used was in UE5 Preview 2. Try reaching out to the Unreal Team and also on the forums and user groups on social medias. Best of luck

  • @vekethegamer3786
    @vekethegamer3786 11 месяцев назад

    cool

  • @DbugII
    @DbugII Год назад

    Normally XBoot really should not be causing any problem, specially if you have a "empty" config without anything running. Most problems come from having too many things setup, some conflicting with each other or requiring specific order. What I recommend is to have Xboot, check that everything boots just fine without adding anything else, then add things one by one and write down what you did so you can figure out what made it fail. Normally XBoot runs first after the HD driver, so you should always be able to fix the issue. A typical use case would be to have different setups for the different programs, with custom desktop files with the proper resolution set and open on the proper location on the disk. Regarding monitors, there's a significant difference between the Falcon VGA and RGB modes, and quite a few applications will only run on one or the other, so having adaptors for both video formats is a good idea.

  • @OriginRow
    @OriginRow Год назад

    Sounds like it will work for mobiles also

  • @bogganalseryd2324
    @bogganalseryd2324 Год назад

    😊Man use a better desktop wich are faster

  • @PullsTheTide
    @PullsTheTide Год назад

    I use a Dell MPF82E Floppy Drive Module which you can get a USB cable for and they work great in Windows 10. Can also read 720K disks which you can swap between Atari ST computers. Very useful indeed!

  • @guysmiley7289
    @guysmiley7289 Год назад

    The aspect ration of this video was Subb Par

    • @SubbParProductions
      @SubbParProductions Год назад

      Never heard of aspect rations before. Must be a feature that hungry producers want

    • @guysmiley7289
      @guysmiley7289 Год назад

      @@SubbParProductions Ofter the nuclear fall we relearned how to speak, better than the before before times.

    • @guysmiley7289
      @guysmiley7289 Год назад

      @@SubbParProductions Kidding aside, have you tried the Five12 Vector sequencer? It can do a lot of what you want. Scenes, song mode, etc.

    • @SubbParProductions
      @SubbParProductions Год назад

      I haven’t played with it in person although I have looked into it. I currently use x2 vermona qmi2 modules for 8 voices + cv modulations from the computer but, if I’m feeling in a stand-alone mood I will go with my Nerdseq paired with my Beatstep pro. Still the interface for entering notes and sequences can feel a bit sterile at times compared to what I experienced with Push 3. I have the expander module for nerdseq to use my launchpad mk3 for entering notes/sequences. Maybe I can bug XOR to have an unofficial push 3 support feature for launching/chaining clips and entering new patterns.

  • @randomdudefpv4927
    @randomdudefpv4927 Год назад

    Why they didn't chose ARM?

    • @SubbParProductions
      @SubbParProductions Год назад

      These are the questions that keep me awake at night

    • @randomdudefpv4927
      @randomdudefpv4927 Год назад

      @@SubbParProductions i checked - ableton isnt ported to ARM, even on mac its running with rosseta / emulation.

    • @SubbParProductions
      @SubbParProductions Год назад

      @@randomdudefpv4927 still better than Avid haha

    • @randomdudefpv4927
      @randomdudefpv4927 Год назад

      @@SubbParProductions true

  • @mrrafsk
    @mrrafsk Год назад

    I want to know if the ADAT sync clock is master only or if it can follow. Also in my dreams the adat will work with the analog I/O but I don’t it.

    • @SubbParProductions
      @SubbParProductions Год назад

      Sorry I was only able to test so many thing in the brief window I was able to borrow it in the making of this video

    • @mrrafsk
      @mrrafsk Год назад

      @@SubbParProductions no dude. Thanks for the video. I can confirm that analogue and adat does work simultaneously

    • @mrrafsk
      @mrrafsk Год назад

      From other peeps in can confirm it’s master only

  • @RJasonKlein
    @RJasonKlein Год назад

    You definitely provided insight and asked questions that other content creators ignored. I want to use the device as an MPE instrument in controller mode with the Push 3 as my audio interface - in your opinion, are the audio interface functions (inputs, outputs, noise levels, latency, mic preamps, and usability) of sufficient quality to serve as the main audio interface in a high quality home studio?

    • @SubbParProductions
      @SubbParProductions Год назад

      Everything I heard sounded great. If I had more time with it, I would love to do a shootout with other preamps I have. Latency felt fantastic but, just like on other machines, it depends on your buffer size which I personally never had to raise

    • @RJasonKlein
      @RJasonKlein Год назад

      @@SubbParProductionsSuper helpful - thanks so much!

  • @cresshead
    @cresshead Год назад

    future hopes 1. usb qwerty keyboard support for file naming 2. usb memory stick file import 3. USB cable connection support for file (samples) import from phone/tablet/pc/mac 4. sd card slot 5. external ssd drive support 6. separate/dedicated Cv/gate ports (8) 7. ships with ableton standard pre installed 8. bigger screen 9. touch screen 10. user angle of screen 11. XLR with phantom powered 48v for condenser mics (like roland Verselab)

    • @randomdudefpv4927
      @randomdudefpv4927 Год назад

      first three, 5th, is deff only matter of firmware

    • @SubbParProductions
      @SubbParProductions Год назад

      Add a mouse and monitor….wait it’s a normal computer now?

    • @cresshead
      @cresshead Год назад

      @@SubbParProductions not seen anyone film file naming cos its so 90's games console like and takes AGES! - unless you call your file aaa

    • @randomdudefpv4927
      @randomdudefpv4927 Год назад

      @@SubbParProductions haha true, usb-c could do that

  • @zublits
    @zublits Год назад

    lol unhinged rant

  • @bjamminsincebirth3494
    @bjamminsincebirth3494 Год назад

    Can you turn the MPE on and off?

    • @SubbParProductions
      @SubbParProductions Год назад

      Yes, see 2.2.2 Expression Tab in the Push Manual www.ableton.com/en/push/manual/?pk_vid=ef3ecbf19c910c3f16855715159db7cf

  • @itsdrawkcab5899
    @itsdrawkcab5899 Год назад

    Is the user experience completely the same as on standalone? I'd like to use it while not having to look at my computer screen, but I'm not sure if you need to use the computer screen on the controller version. Great vid btw!

    • @SubbParProductions
      @SubbParProductions Год назад

      Yep the same on controller and standalone mode. Fairly seamless switch between the two. Just like controller mode on Push 2

  • @LoveMeBack
    @LoveMeBack Год назад

    Background music had me anticipating for something epic.

  • @jamesjosephsewell1094
    @jamesjosephsewell1094 Год назад

    For ergonomics the knobs should have been on the bottom imo i think id be using those more than the pads. The display could have been angled or an hdmi out. The mpe is cool but they probably spent a ton on that which couldve been used in other areas

    • @tooprotimmy
      @tooprotimmy Год назад

      I agree. I feel like I have to reach over so far to turn the knobs but I still love it though

    • @tooprotimmy
      @tooprotimmy Год назад

      Great video🎉

    • @SubbParProductions
      @SubbParProductions Год назад

      Having an onboard gpu is impressive but I’m sure the cost of additional graphics to power external hdmi and internal displays would be a bit more. I personally love push because it takes me away from a monitor and forces me to use my ears. This can really enable me to cook up different sounds/songs. That said as someone who personally has never cared about mpe, I now believe it in. The powder coating on these pads feels organic for sliding where Roli and a lot of other companies always feel like a slip n slide with no water. The instrument presets also are all designed for mpe so thing work right away.

    • @andrzejkucharzyk9970
      @andrzejkucharzyk9970 Год назад

      Each time I'm using push 2 I think about the knobs being too far back.

  • @peacockgames4364
    @peacockgames4364 Год назад

    Is it possible to save a cached destruction as an actual Geometry Cache to use in a Blueprint?

  • @akfreed6949
    @akfreed6949 Год назад

    I think Best Electronics has the best supply of almost all the ATARI stuff for all their systems .

  • @kirilliakushev2906
    @kirilliakushev2906 Год назад

    is it possible to bake these parts into a static mesh after destruction?

  • @noobahoi
    @noobahoi Год назад

    You can press Escape to skip the memory check.

  • @ArchonsGame
    @ArchonsGame Год назад

    Hmm, I also have it selected but when I create it it doesn't have my GC auto selected and I dont have it automatically in the ouliner either. And if I fix it manually the "record" in cache mode isnt there. Only play and static. Any solution to this is helpful

    • @notsomeone8830
      @notsomeone8830 Год назад

      Hmm I haven’t had this issue before. I suggest asking the UE team on their official forms. Best of luck to you solving this

  • @arnoldsoko
    @arnoldsoko Год назад

    How can I vote this best short tutorial at the Tutorial Awards! thank you 💪🏿💪🏿

  • @res0lve
    @res0lve Год назад

    Is this better for performance if I want to use destruction in a game?

    • @notsomeone8830
      @notsomeone8830 Год назад

      I believe so. Useing a cached simulation means that it will not have to recompute all the math when its triggered since the work is already done. This way you can cache many simulations greatly improving performance. What took 10 minutes preparing ahead of time can then take 20 seconds in game for example.

  • @DirtyDenaDubStep
    @DirtyDenaDubStep Год назад

    Yo this video goes above and beyond. I feel like the veil has been lifted and I can finally see clearly. Bless you ❤

  • @danycabana9932
    @danycabana9932 Год назад

    En Español ..por Favor...

    • @SubbParProductions
      @SubbParProductions Год назад

      Lo siento, no hablo much Espanol. ¿Quizás convertir los subtítulos automáticos de RUclips ayudará?

  • @atari1040
    @atari1040 2 года назад

    Great piece music you did - I love it! Can I find you somewhere on spotify etc.?

  • @in.der.welt.sein.
    @in.der.welt.sein. 2 года назад

    With the geistnote transformer, did you try flipping the transformer 180 degrees?

    • @SubbParProductions
      @SubbParProductions 2 года назад

      I tried a bunch of different combinations after the initial wiring didn’t work well

  • @mcyte314
    @mcyte314 2 года назад

    TOS!!!! The OS is called TOS!!!

  • @akaseven112
    @akaseven112 2 года назад

    if you want to use it in the sequence and keyframe it as you like you must switch the Cache mode to (Static Pose) not (Play)

  • @degstep9968
    @degstep9968 2 года назад

    Thank you omg

  • @allardstindie
    @allardstindie 2 года назад

    I got almost every piece of hardware lying around somewhere .. even a c-lab mk-X It's really astonishing how these machines work !

  • @rossgribben3001
    @rossgribben3001 2 года назад

    Is it possible to replay it in sequencer, like scrubbing through the playback, so I can animate around it? Perhaps using the take recorder but as far as I can tell the take recorder doesn't work with this? It would be next level if you could help take this that little bit further!

    • @SubbParProductions
      @SubbParProductions 2 года назад

      Not that I know of. It still seems to take a few seconds before it catches up and kicks in to start sequence depending on how large of a cache file it is. If you had a baked alembic sequence, maybe then you could then scrub on the timeline. You can always try contacting the support team, if you learn how to do this please let me know!

    • @akaseven112
      @akaseven112 2 года назад

      yes you can! follow the video and at the end you should put the Cache mode to (Static Pose) and drag the cache manager to the sequence after that click on Track and select Start Time then keyframe it as you like

    • @rossgribben3001
      @rossgribben3001 2 года назад

      @@akaseven112 Yes, but for anyone else, in order to have it actually render out - you must create a new blueprint of the class, ChaosCachePlayer, set it up the exact same as the manager and place it in the sequencer. That is the one to keyframe otherwise it will not work correctly when you actually press play or render :)

    • @akaseven112
      @akaseven112 2 года назад

      @@rossgribben3001 no why I have to create extra blueprint class to render it out !!!! When you create the cache maneger for an object and apply it in the sequence it will work fine when rendering I did that many times!!! or you are talking about something else ?

  • @boring_radio838
    @boring_radio838 2 года назад

    is there anyway to trace the locations of the pieces and when they hit and bounce on different place on the ground it'll trigger same metasounds but with different mass/damping/size/location value?

  • @POKATILO_3D
    @POKATILO_3D 2 года назад

    Amazing, thank you

  • @nahuelloza
    @nahuelloza 2 года назад

    Felicitaciones! Es todo un éxito!

  • @DarrenWallace3d
    @DarrenWallace3d 2 года назад

    This seems to be broken in 5.0.1 :(

    • @SubbParProductions
      @SubbParProductions 2 года назад

      hmm It is still working for me in 5.0.1 What part is not working for you?

    • @DarrenWallace3d
      @DarrenWallace3d 2 года назад

      @@SubbParProductions Actually after watching your video again I found my problem! My geometry collections wasn't automatically appearing in the Observed Components array. Once I did that it works! thanks for your help, I wouldn't have found the answer if I didn't rewatch your video.

  • @7racker
    @7racker 2 года назад

    Hey there. Interesting work. You finally confirmed for me if raw synthesis was possible in UE5. This seems pretty damn full featured. I tried looking for your contact info or socials but couldn't find any. What's the best way to get in touch with you ?

  • @paudius
    @paudius 2 года назад

    This did help someone, MEEEEE. THANK YOU!

  • @Relentless_Games
    @Relentless_Games 2 года назад

    Great tutorial. Is their any differences with Chaos in terms of stability/performance between ue5 early access and preview 2?

    • @SubbParProductions
      @SubbParProductions 2 года назад

      I’m not sure, they’re both technically beta still so I wouldn’t use them for anything production yet, or at least save backups

  • @qntmstudios1214
    @qntmstudios1214 2 года назад

    I was about to give up after 2 days of looking a pre-baking simulations from Blender or Houdini and it seemed they disable the Chaos Caching while they 'refactor it'. This works so thank you so much.

    • @SubbParProductions
      @SubbParProductions 2 года назад

      You are welcome! You can always test to see if cache is working or not by adding another object to the scene to see if the simulation interacts with it. If it doesn't then it's cached ect..